Drowning - Yikes - Perhaps Rightfully So

Discuss the companion books
Forum rules
No cyber-bullying, no racism, no spam! Keep discussions civil and respectful or you will be banned!
Post Reply
Chall
Posts: 76
Joined: Sat Dec 13, 2014 10:39 am
Contact:

Drowning - Yikes - Perhaps Rightfully So

Post by Chall »

Say you're a level 18 character who has the maximum essence spread: 1 Destiny, 16 Essence. You have the ill luck of falling into an underwater battle. You have no swim.

You'll be dead within 2 - 4 rounds.
- 1st Round is your holding breath round.
- 2nd Round you might take none (P) you might take everything (S).
- 3rd Round you'll be taking at least 1/2 (9) Essence every round.
- 4rth Round = Guaranteed death.

Rather lethal, I'm not complaining. This'll turn the Swimming skill into a must.

I'd modify this by allowing characters 1 wyrd when they fall into the water. Every P rune drawn represents an extra holding breath round.

Actually...I was wondering if replacing Swim with Sailing would be handy. It'd make designing longboat friendly Vikings far more tempting.
User avatar
raleel
Posts: 976
Joined: Sun Oct 20, 2013 11:53 pm

Re: Drowning - Yikes - Perhaps Rightfully So

Post by raleel »

obviously, he doesn't have much of a destiny if he's drowning.
Chall
Posts: 76
Joined: Sat Dec 13, 2014 10:39 am
Contact:

Re: Drowning - Yikes - Perhaps Rightfully So

Post by Chall »

Heh,

Or perhaps his Destiny is for one of Aegir's daughters to stumbled upon his corpse?
Chall
Posts: 76
Joined: Sat Dec 13, 2014 10:39 am
Contact:

Re: Drowning - Yikes - Perhaps Rightfully So

Post by Chall »

Ugh....

I've have too much Vanagard on the brain. I'm forgetting about the damage tracks.

Drowning is still dangerous but not nearly as insta-kill as I'm thinkning.
User avatar
andrew
Posts: 1249
Joined: Thu Apr 25, 2013 10:39 am
Contact:

Re: Drowning - Yikes - Perhaps Rightfully So

Post by andrew »

Yeah we want it pretty intense because naval battles should come with some risk if you're not a good swimmer. :twisted:

Environments need to be played-up. Rangnarok is dark, so Norns should always be asking their players: "who is carrying the lit torches" and taking note. Darkness impeding line of sight needs to be used often as well as denizen cinematic actions of snuffing our torches. :evil:
khunkwai
Posts: 220
Joined: Sun Oct 04, 2015 12:30 pm
Location: Bangkok
Contact:

Re: Drowning - Yikes - Perhaps Rightfully So

Post by khunkwai »

Raises a question, on a standard sunless moonless day...how far can a dweller see (without other light sources) in hexes.
Post Reply