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 Post subject: RGS 3.0
PostPosted: Sat Dec 07, 2019 3:27 pm 
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Posts: 30
Hi,

I got the email for the Creatures Kickstarter.

Creatures from Fairy-Tale and Myth FOTN will contain a new application of the RGS rules.

I can use the materials in the FotN:R books I already have, but replace some/all of the current RGS rules found in FotN:R books with the new rules. I'm assuming the spells, skills, and abilities will remain pretty much the same, but that the rules "around" their use will be altered.

Is this pretty much correct?

Thanks!


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 Post subject: Re: RGS 3.0
PostPosted: Mon Dec 16, 2019 7:38 pm 
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creativehum wrote:
Hi,

I got the email for the Creatures Kickstarter.

Creatures from Fairy-Tale and Myth FOTN will contain a new application of the RGS rules.


CfFT&M FOTN edition will have both RGS2 and RGS3 content for each and every creature. The goal with our backwards compatibility is that you can merge both settings and worlds without issues.

creativehum wrote:
I can use the materials in the FotN:R books I already have, but replace some/all of the current RGS rules found in FotN:R books with the new rules. I'm assuming the spells, skills, and abilities will remain pretty much the same, but that the rules "around" their use will be altered.

Is this pretty much correct?

Thanks!


CfFT&M FOTN edition will have a rather large primer of RGS3, with my current layout, you're getting most of it. It will allow you to start using some of the new elements like Social Combat by integrating it into RGS2. We will be releasing a free PDF that anyone can download that will be guidelines how you integrate both RGS2+RGS3, but this will be included within the CfFT&M FOTN book. I said it'll be worth the wait! :)

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 Post subject: Re: RGS 3.0
PostPosted: Sat Jan 25, 2020 2:07 am 
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Joined: Thu Jan 09, 2020 2:43 pm
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Is there any update on when the RGS 3.0 update will hit? I backed tCoE and am about to start my first FotN campaign with a new group. I'd rather use the updated rules from the start than pull a switch on them a few months in.


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 Post subject: Re: RGS 3.0
PostPosted: Thu Jan 30, 2020 11:38 am 
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I'm still doing iconography and layout. The powers will be a lot more visual, as will the rules presentation. Sadly no eta since I'm constantly tinkering with the presentation. This rules set chapter will be inserted in the next few books, so I want it consice and easy to understand.

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