Fate of the Norns

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 Post subject: Re: FotN in Bangkok
PostPosted: Fri May 06, 2016 9:09 am 
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Ahhh the time players learn a hard lesson about contingency actions. Flyin-attack-retreat in one action phase!

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 Post subject: Re: FotN in Bangkok
PostPosted: Fri May 06, 2016 11:49 pm 
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Location: Bangkok
Yes I expect this next bit of the route to be a little more dangerous as the Pig and Tree are going to be of limited use...and I think they have one bow between them :D

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 Post subject: Re: FotN in Bangkok
PostPosted: Tue May 17, 2016 2:43 am 
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Location: Bangkok
Latest update.... Pig Down Pig Down!!! Call the medi...cook!

http://fotn-voluspa.obsidianportal.com/ ... ge-too-far

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 Post subject: Re: FotN in Bangkok
PostPosted: Thu May 19, 2016 9:26 am 
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Lovin' them!
"Thrice-cursed be your name Ivar! May your nuts shrivel like raisins and the seed rot in your lecherous groin!"
XD

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 Post subject: Re: FotN in Bangkok
PostPosted: Sat Jun 04, 2016 11:29 pm 
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Location: Bangkok
Latest write up....

The Corruption of the Roots of Yggradsil, the Cosmic Tree
https://fotn-voluspa.obsidianportal.com ... osmic-tree

OR "Players learn that a conditional action can get you charging down a well right in the face of a Kraken!"

AKA "I charge the first enemy I see" ....errrmmm ok :D

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 Post subject: Re: FotN in Bangkok
PostPosted: Thu Jun 30, 2016 1:03 pm 
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Anything new? :)

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 Post subject: Re: FotN in Bangkok
PostPosted: Sat Jul 02, 2016 9:31 am 
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Location: Bangkok
Yes a couple of sessions, guys are behind on write ups, the a new one went up the other day as follows :)

https://fotn-voluspa.obsidianportal.com ... nger-speak

Still a bit behind on the write ups

Tomorrow they free Dreki...or die trying.

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 Post subject: Re: FotN in Bangkok
PostPosted: Wed Jul 06, 2016 6:47 am 
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Joined: Sun Apr 24, 2016 12:25 pm
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Here's the last writeup!

https://fotn-voluspa.obsidianportal.com ... ent-174168

It was horrible odds - Only two out of six players initially showed up, including one mountless rider, against 2 swarms of 5 shades each, one great wolf, and five more shades trying to possess Dreki. We quickly got swamped by a combo of mental damage + blinding spells, and would have been wolf food in 2-3 rounds if a third player hadn't shown up to take some of the pressure off.

It was our first time playing with the semi-official swarm rules, and I think it worked great! The built-in resistance to conditions neutralizes a lot of our usual tricks, but if you do manage to get past it (For a swarm of 5, hit them with 3 intensity, or just hit them 3 times with the same condition), it's very rewarding because each individual member gets the codintion, which for degenerate can do a lot of damage.

And we finally got to use the new death rules we introduced, whereas a player can either stop taking damage just before death, or die but get one last wyrd from death pile, for one heroic action. That let the potion-bearer give it to Dreki just as the wolf tore her to pieces, a suitably climactic finale.


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 Post subject: Re: FotN in Bangkok
PostPosted: Wed Jul 06, 2016 9:42 pm 
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khunkwai wrote:
Latest write up....

The Corruption of the Roots of Yggradsil, the Cosmic Tree
https://fotn-voluspa.obsidianportal.com ... osmic-tree

OR "Players learn that a conditional action can get you charging down a well right in the face of a Kraken!"

AKA "I charge the first enemy I see" ....errrmmm ok :D


I have no regrets :mrgreen:


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 Post subject: Re: FotN in Bangkok
PostPosted: Tue Aug 16, 2016 3:24 am 
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Joined: Sun Oct 04, 2015 12:30 pm
Posts: 220
Location: Bangkok
The game continues albeit missing a few updates.

After saving Dreki, becoming members of thecwolf clan, the crew immediatly betrayed their lord in a deal between Dreki and the lords son.... He will train to be a lord respectful of customs and the land not a grubberbn the ground that his father has become...in return the crew will recover the key to hells gate for him....seems like a fair trade....

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