Fate of the Norns

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 Post subject: Re: beta
PostPosted: Wed Sep 16, 2015 9:04 am 
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Joined: Wed Jun 12, 2013 8:27 pm
Posts: 97
We're playing this weekend, will there be a new beta doc by then?


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 Post subject: Re: beta
PostPosted: Fri Sep 25, 2015 1:14 pm 
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Joined: Thu Apr 25, 2013 10:39 am
Posts: 1147
Sorry for the sparse presence on the forums, but between the incoming Kickstarter, Illuminated Edda writing, Norn screen designing, 2016 project groundwork and refining ALPHA content, I'm letting the BETA play groups play longer with a more stable manuscript. To keep everyone up to date, ALPHA content has seen more redesigns and I'm trying to stabilize it before moving the content to BETA. Some of the stuff churning in ALPHA:
1) Missionary
2) Jotun blood denizen base power (lots of cool benefits)
3) Expanded Einherjar tables and powers

Keep hammering at the LotA content and post your discoveries. :)

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 Post subject: Re: beta
PostPosted: Wed Sep 30, 2015 11:09 am 
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After lots n' lots of work...
the Kickstarter is LIVE! :)

https://www.kickstarter.com/projects/av ... of-the-ash

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 Post subject: Re: beta
PostPosted: Wed Sep 30, 2015 12:49 pm 
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Joined: Wed Nov 06, 2013 12:34 pm
Posts: 101
It's funded by now, on to the Stretch goals !!


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 Post subject: Re: beta
PostPosted: Wed Sep 30, 2015 7:21 pm 
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As you can see in the doc, I have a few areas marked off as "nice to have" and "stretch goal"... but what do YOU want to see as a stretch goal? :)

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 Post subject: Re: beta
PostPosted: Thu Oct 01, 2015 8:08 am 
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Joined: Thu Oct 03, 2013 11:12 am
Posts: 114
Location: Canton, NY
I would love to see the option of buying prints of some of the art work. That Alfar image is awesome!

I would particularly like to see the Noaldi make it as a stretch goal. Having more options for "non-Vikings" in the game is a good thing in my book. Not just as PCs but also as NPCs to give more depth to the world.

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Anything that is not nailed down is mine. Anything I can pry loose is not nailed down.
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 Post subject: Re: beta
PostPosted: Thu Oct 01, 2015 9:24 am 
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Joined: Thu Nov 28, 2013 3:04 pm
Posts: 63
Start funding the monster manual as a stretch goal, from what I see it would have a great success.

Also, a bit selfish, but if some funds remain when all the stretch goals have been pulverized once again, could it be possible to allocate some for the french translation? :D


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 Post subject: Re: beta
PostPosted: Sun Oct 04, 2015 7:23 am 
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The Monster Manual has a team built around it with a financial contract in place, so it needs to be its own Kickstarter. BUT we did put every other suggestion into the stretch goals- and more! :)

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