Fate of the Norns

The Complete Viking Experience!
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PostPosted: Sun Sep 23, 2018 9:29 am 
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Joined: Fri Aug 17, 2018 10:38 am
Posts: 14
I've had, and run, the Core rulebook for a while, but I only recently acquired the beautiful and interesting "Denizens of the North".

There's a "Simple Tactics Runic Game System" (STRGS) offered in the back as alternate rules of movement, doing away with hexes in favour of a few different tiers of abstraction. I really like this idea, because I find mapping everything out directly usually pretty tedious. I've used it - or something similar - in RPGs before, but not yet in FotN.

Has anyone on here used the STRGS variant? Did it work well, or was there a lot of iffy adjustment that had to happen with the powers?

//Panjumanju


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